ID | Referenced By | obj_name | text_id |
---|---|---|---|
1 | TXT_special_info_index@01 | Damage × | |
2 | TXT_special_info_num@01 | [ML:number digit=3 ][ML:% ]% | |
3 | TXT_special_info_index@02 | Recast × | |
4 | TXT_special_info_num@02 | [ML:number digit=3 ][ML:% ]% | |
5 | TXT_special_info_index@03 | Resist - | |
6 | TXT_special_info_num@03 | [ML:number digit=3 ][ML:% ]% | |
7 | TXT_result_total_index@01 | TOTAL | |
8 | TXT_result_total_num@01 | [ML:number digit=8 ] | |
9 | TXT_result_total_index@02 | PARTY TOTAL | |
10 | TXT_result_total_num@02 | [ML:number digit=8 ] |